CONTROLS
Take control of legendary explorer Hyperion and guide him through a dangerous labyrinth full of traps and treasure! In each level you must solve puzzles and navigate obstacles to reach the goal before time runs out, collecting as much treasure as you can along the way. Successfully clear a level in time to increase your overall completion percentage. Collect all of the treasure in the level and reach the goal with at least a third of the level's initial time limit remaining first to increase your completion percentage even more! Can you clear every level and reach 101% total completion? Good luck!
β’ π Joystick: Hold-click on the central circle and drag it away from the center to move in that direction. Drag the
central circle a little bit away to move slowly and a lot away to move quickly. Drag the central circle back to the
center or release the click to stop moving. Note that the Joystick cannot be moved in certain situations, such as when
the game is paused, or after getting a Game Over or completing a level.
β’ π
°οΈ Button: Click to perform situation-specific actions when positioned on top of certain objects, including warp
zones, switch tiles, resizer spheres, and teleporter pairs.
β’ βΈοΈ Button: Click to toggle between suspending and resuming all gameplay functions.
β’ π Button: Click to toggle between muting and unmuting the background music and all sound effects.
β’ π© Button: Click while on the splash screen and title screen to begin the game.
β’ π Button: Click while the game is paused or after getting a Game Over to immediately return to the main level hub.
β’ ποΈ Button: Click after getting a Game Over to restart the current level.
β’ β Button: Does nothing when clicked. Appears whenever a button is currently unusable.
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β’ Game Creator: SuperBro64 (Brandon Jackson)
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β’ Background Music: Super Monkey Ball 2
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β’ Sound Effects: Super Mario 64
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β’ Font: New Super Mario Bros. U
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β’ Emoji Images: emoji.aranja.com
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β’ Joystick Code: Bobboteck (Roberto D'Amico)
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β’ Color Shading Code: Chalarangelo (Angelos Chalaris)
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β’ Music Looping Help: Jackoalan (Jack Andersen)
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β’ Tools Used: VS Code, Audacity, Google.com
β’ Special Thanks: Rick Jackson, Bryce Pavlakos, Fellow Online Programmers, You!
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